RECHERCHE DE LIVRES
- Advanced Intelligent Paradigms in Computer Games (2007)
- AI and Artificial Life in Video Games (2008)
- AI for Game Developers (2004)
- AI for Games and Animation : A Cognitive Modeling Approach (1999)
- AI Game Development : Synthetic Creatures With Learning and Reactive Behaviors (2003)
- AI Game Engine Programming (2004)
- AI Game Programming Wisdom (2002)
- AI Game Programming Wisdom 2 (2003)
- AI Game Programming Wisdom 3 (2006)
- AI Game Programming Wisdom 4 (2008)
- AI Techniques for Game Programming (2002)
- Artificial Intelligence for Games (2006)
- Artificial Intelligence Programming on the Macintosh (1986)
- Chess Skill in Man and Machine (1977)
- Creation - Life and How to Make It (2003)
- Evolved to Win (2011)
- Game Development Essentials : Game Artificial Intelligence (2007)
- Playing Smart (2019)
- Programming Believable Characters for Computer Games (2004)
- Programming Game AI by Example (2004)
- The Hitch-Hiker's Guide to Artificial Intelligence (1985)
- Trois étapes vers l'intelligence artificielle pour Amstrad CPC (1986)
- Trois étapes vers l'intelligence artificielle pour Atari 520 ou 1040 ST (1986)
- Trois étapes vers l'intelligence artificielle sur PC et compatibles (1986)