RECHERCHE DE MAGAZINES OU D'ARTICLES
- Constructing the Ideal Computer Game - Part I
Compute ! / 38 / 7/1983
Article page 030 - Constructing the Ideal Computer Game - Part II
Compute ! / 39 / 8/1983
Article page 074 - Counter-Strike Level Design - Part Four : Game Types
PC Gamer / 93 / 2/2001
Article page 106 - Crate Moments in Gaming
PC PowerPlay / 62 / 7/2001
Article page 062 - Creating a Great Design Document
Game Developer / 8/1997
Article page 058 - Créez votre jeu...
Tilt / 68 / 7/1989
Article page 098 - Cutting Through Game Thickeners
Computer Gaming World / 135 / 10/1995
Article page 014 - Cyberball : Designing Sports Simulations
Electronic Games / Computer Entertainment / 2-11 / 8/1994
Article page 054 - Dando vida
MicroHobby / 189 / 6/1989
Article page 024 - Das ideale Spiel
PC Player / 7/2000 / 7/2000
Article page 090 - De la idea a la historia
MicroHobby / 179 / 18/10/1988
Article page 024 - Design a Game [Spodland]
Amiga Power / 21 / 1/1993
Article page 073 - Design Floors
The Games Machine / 25 / 12/1989
Article page 042 - Design for Life
PC Gamer / 83 / 6/2000
Article page 030 - Design Lab
PC Gamer / 7-9 / 9/2000
Article page 048 - Design Lab : Chris Sawyer
PC Gamer / 7-1 / 1/2000
Article page 052 - Design Lab : Cliff Bleszinski (Epic MegaGames)
PC Gamer / 7-4 / 4/2000
Article page 044 - Design Lab : Gabe Newell (Valve)
PC Gamer / 7-2 / 2/2000
Article page 042 - Design Lab : Peter Molyneux (Lionhead)
PC Gamer / 6-12 / 12/1999
Article page 056 - Design Lab : Rob Pardo (Blizzard Entertainment)
PC Gamer / 7-5 / 5/2000
Article page 044 - Design Lab : Warren Spector (Ion Storm)
PC Gamer / 7-6 / 6/2000
Article page 028 - Design Lab : Will Wright (Maxis)
PC Gamer / 7-8 / 8/2000
Article page 054 - Design Lab : William H. Stahl (Pandemic Studios)
PC Gamer / 7-7 / 7/2000
Article page 050 - Design of the Times (Ed Bartlett)
PC Format / 115 / 11/2000
Article page 036 - Design on Designers [Midwinter]
The Games Machine / 30 / 5/1990
Article page 070 - Designer bewerten Leserideen
PC Games / 5/2000 / 5/2000
Article page 064 - Designers : Get Rich Quick ?
Video Games & Computer Entertainment / 3 / 4/1989
Article page 074 - Designing for the Future
Edge / 55 / 2/1998
Article page 120 - Designing Your Fantasies
Compute ! / 148 / 1/1993
Article page 122 - Diary of a Game Designer (Alan Lenton) [Age of Adventure]
Computer Gaming World / 141 / 4/1996
Article page 108 - Die Rätsel-Krise
PC Player / 4/96 / 4/1996
Article page 158 - Digital Synchronicity
Computer Gaming World / 146 / 9/1996
Article page 112 - Dispatches
Computer Gaming World / 3-5 / 10/1983
Article page 038 - Dispatches
Computer Gaming World / 3-6 / 12/1983
Article page 016 - Dispatches
Computer Gaming World / 4-2 / 4/1984
Article page 017 - Dispatches
Computer Gaming World / 4-4 / 8/1984
Article page 018 - Dispatches [The Seven Cities of Gold]
Computer Gaming World / 4-5 / 10/1984
Article page 020 - Dispatches
Computer Gaming World / 4-6 / 12/1984
Article page 040 - Dispatches : Friendly Games
Computer Gaming World / 5-4 / 9/1985
Article page 027 - Diversions : So You Want to Create a Computer Game
PC Gamer / 37 / 12/1996
Article page 058