RECHERCHE DE MAGAZINES OU D'ARTICLES
- Real World Gaming
Computer Gaming World / 2-5 / 9/1982
Article page 035 - Real World Gaming
Computer Gaming World / 2-6 / 11/1982
Article page 016 - Real World Gaming
Computer Gaming World / 3-1 / 1/1983
Article page 036 - Real World Gaming
Computer Gaming World / 3-2 / 3/1983
Article page 004 - Real World Gaming
Computer Gaming World / 3-4 / 7/1983
Article page 024 - Redacción de triggers para StarCraft
PCmanía / 77 / 3/1999
Article page 234 - RedEye : Freedom : Making Developers Sloppy ?
Edge / 107 / 2/2002
Article page 020 - Remodeling RPGs for the New Millennium (Warren Spector)
Game Developer / 2/1999
Article page 036 - Richard Garriott
Computer Gaming World / 49 / 7/1988
Article page 028 - Richard Garriott & Chris Roberts (Origin)
Compute ! / 122 / 10/1990
Interview page 076 - Road to Nowhere : How Cheap Is Talk ?
Strategy Plus / Computer Games / 75 / 2/1997
Article page 098 - Road to Nowhere : Input ? It's Been Gone for a Long Time
Strategy Plus / Computer Games / 83 / 10/1997
Article page 170 - Road to Nowhere : Linearity, or Just Tell Me What to Do Next
Strategy Plus / Computer Games / 62 / 1/1996
Article page 092 - Rules of the Game
Edge / 12 / 9/1994
Article page 042 - Schreck-Sekunden
Power Play / 11/92 / 11/1992
Article page 140 - Scorpion's View : Are CRPGs Role-Playing Games ?
Computer Gaming World / 76 / 11/1990
Article page 044 - Scorpion's View : Are Role-Players Getting It in the End ? Just What Are Just Desserts ?
Computer Gaming World / 104 / 3/1993
Article page 082 - Serious Sam : Premier Contact [Editor]
PC PowerPlay / 65 / 10/2001
Article page 100 - Serious Sam : Second Contact
PC Team / 82 / 9/2002
Article page 108 - Sheep May Safely Graze
Strategy Plus / Computer Games / 12 / 11/1991
Article page 056 - Simulation/Space : Building the Perfect Sim
Computer Gaming World / 160 / 11/1997
Article page 383 - Size Matters
Edge / 82 / 3/2000
Article page 046 - Smart Toys : Not Just Kids' Stuff (Seonaidh Davenport)
Game Developer / 9/1999
Article page 072 - So werden Sie zum Spieledesigner
PC Action / 6/2000 / 6/2000
Article page 030 - So You Still Want to Write a Computer Game ! (Chris Crawford)
Computer Gaming World / 4-2 / 4/1984
Article page 011 - So You Want to Be an Oscar Meyer Weiner
Electronic Games / Computer Entertainment / 3-5 / 5/1985
Article page 036 - So You Want to Write a Computer Game
Computer Gaming World / 2-2 / 3/1982
Article page 010 - So, You Want to Make a Console Game ?
Game Developer / 12/1998
Article page 022 - Taking the Industry's Pulse : Universal Game File Format
Computer Gaming World / 74 / 9/1990
Article page 080 - Techniques for Writing Your Own Adventure Game
Compute ! / 38 / 7/1983
Article page 098 - The 10 Commandments
PC Gamer / 107 / 3/2002
Article page 038 - The Adventurer's Journal : Give Me Gameplay or Give Me Death !
PC Gamer / 2-4 / 3/1995
Article page 074 - The Art and Craft of the Game
Softalk / 3-11 / 7/1983
Article page 145 - The Artist Synapse
Game Developer / 8/1997
Article page 026 - The Cooke Report : Making the Right Pitch
PC Review / 26 / 12/1993
Article page 023 - The Development of Game Development - New Trends in Game Design and Implementation
Video Games & Computer Entertainment / 35 / 12/1991
Article page 142 - The End
Power Play / 12/92 / 12/1992
Article page 172 - The Four Laws of Coin-Op
Game Developer / 10/1996
Article page 038 - The Four Myths of Game Design (Ernest W. Adams)
Game Developer / 12/2000
Article page 034 - The Future of Computer Role-Playing
Computer Gaming World / 47 / 5/1988
Article page 024