RECHERCHE DE MAGAZINES OU D'ARTICLES
- Mindscape Experiences $281,000 Losses
Computer Gaming World / 52 / 10/1988
News page 062 - Money for Nothing ?
PC Leisure / 7 / 5/1991
Article page 030 - Mordred in the Land of Camelot : The Software Publishers Association and Mass Market Seduction
Computer Gaming World / 101 / 12/1992
Article page 062 - Mpath, HearMe and Mplayer
Game Developer / 7/1999
Article page 026 - MS-DOS Takes Charge of Fun Software
Compute ! / 97 / 6/1988
News page 080 - New Labels, Old Labels, Newe Companies
The Games Machine / 8 / 7/1988
Article page 090 - Nicholas Tee (CD Imports) & Simon Jeffery (Virgin Interactive)
PC Review / 62 / 12/1996
Interview page 030 - Nintendo 64 : l'import est interdit
Consoles+ / 3 H / 8/1996
Article page 070 - Nintendo Reports 1990 Sales Results
Video Games & Computer Entertainment / 27 / 4/1991
News page 022 - No Crash in Computers
Compute ! / 96 / 5/1988
News page 006 - Nouveau Marché : les moyens de l'innovation à la française
SVM / 135 / 2/1996
Article page 020 - NPD Study : Videogame Sales Down in 2000
Game Developer / 3/2001
Article page 010 - Occasion : payez vos jeux à moitié prix
Joypad / 51 / 3/1996
Article page 024 - On Silvery Disks of Splendor
Computer Gaming World / 87 / 10/1991
Article page 112 - Online Survivors Look to the Future
Edge / 94 / 2/2001
Article page 014 - Opinion : Does Big Business Mean Bad Games ?
PC Gamer / 1-8 / 7/1994
Article page 035 - Où en est le marché du jeu vidéo ?
Joypad / 76 / 6/1998
Article page 158 - Overdue, Overpriced and Over Here ?
Games-X / 11 / 4/7/1991
Article page 014 - Parcours d'un jeu vidéo
PlayStation Magazine / 31 / 5/1999
Article page 074 - Paying the Price
PC Format / 23 / 8/1993
Article page 034 - Piracy and Prices and You and Me
Video Games & Computer Entertainment / 4 / 5/1989
Article page 078 - Play Now, Pay Later
Electronic Fun with Computer and Games / Computer Fun / 1-4 / 2/1983
Article page 090 - PlayStation & Saturn
Consoles+ / 51 / 2/1996
News page 066 - Pourquoi les CD-ROM coûtent-ils si cher ?
SVM multimédia / 12 / 10/1996
Article page 032 - Pourquoi tous les jeux ne seront jamais à 30 €
Génération 4 / 153 / 3/2002
Article page 079 - Preisspiele im Euroland
PC Action / 4/2002 / 4/2002
Article page 030 - Priced Into the Market
PC Gamer / 38 / 12/1996
Article page 040 - Production Panacea
Computer Gaming World / 167 / 6/1998
Article page 021 - Programmers - Rich & Famous ?
ACE / 3 / 12/1987
Article page 008 - Publicly Traded
Electronic Entertainment / PC Entertainment / 3-3 / 3/1996
News page 010 - Que Maître Sega soit loué !
MEGA force / 34 / 12/1994
Article page 030 - Raising the Stakes in the Funding Lottery
Edge / 113 / 8/2002
Article page 006 - Real Markets : Watching Trends in the Audio Acceleration Market
Game Developer / 6/1998
Article page 025 - Road to Nowhere : Free Agent Gaming
Strategy Plus / Computer Games / 126 / 5/2001
Article page 102 - Road to Nowhere : Selling Online Real Estate
Strategy Plus / Computer Games / 103 / 6/1999
Article page 034 - Salary Survey
Game Developer / 7/2001
Article page 042 - Sales Stats
Electronic Games / Computer Entertainment / 3-6 / 3/1995
News page 024 - Sega Shifts Focus as Losses Loom
Edge / 92 / 12/2000
Article page 010 - Sierra On-Line Goes Public
Computer Gaming World / 52 / 10/1988
News page 010 - Sierra Shows 13th Straight Quarter of Revenue Growth
Computer Gaming World / 66 / 12/1989
News page 010