RECHERCHE DE MAGAZINES OU D'ARTICLES
- Animation 2D - Roulez des mécaniques !
Amiga Dream / Dream / Login: / 25 / 1/1996
Article page 064 - Apple II Graphics
Softline / 2-3 / 1/1983
Article page 034 - Arachnophobia : Animating a Multi-Legged Creature
Game Developer / 11/2000
Article page 030 - Art and Intelligence : 3D Painting
Game Developer / 9/2000
Article page 023 - Art Direction : A Touching Story
Game Developer / 4/1998
Article page 019 - Art in the Third Dimension [3D Studio]
Computer Gaming World / 123 / 10/1994
Article page 184 - Artiste, toi-même !
Micro V.O / 6 / 4/1986
Article page 020 - Back to Basics
ACE / 11 / 8/1988
Article page 021 - Battling Beetles
Game Developer / 1/2001
Article page 021 - Beauty and the Beast - Morphing Mayhem
Game Developer / 7/2000
Article page 019 - Behind the Scenes
The Games Machine / 29 / 4/1990
Article page 073 - Behind the Scenes of Messiah's Character Animation System
Game Developer / 9/1999
Article page 050 - Beyond Polygons
Edge / 61 / 8/1998
Article page 099 - Beyond Polygons
Edge / 63 / 10/1998
Article page 058 - Bibliotecas infográficas
PCmanía / 28 / 2/1995
Article page 056 - Bringing Imagination to Life : Mark J. Ferrari, Steve Purcell, Denis R. Loubet, Glen Johnson & Cynthia Hamilton
Computer Gaming World / 81 / 4/1991
Article page 063 - Building a Game Font
Game Developer / 5/2001
Article page 031 - Building Character (Toby Gard)
Game Developer / 5/2000
Article page 028 - Bump and Shine : Getting Down with New 3D Hardware Effects
Game Developer / 8/2000
Article page 017 - Burbujas y superficies matemáticas en el espacio
PCmanía / 27 / 1/1995
Article page 080 - Captured !
PC Zone / 51 / 6/1997
Article page 118 - Cartes graphiques : l'affichage en trois dimensions
PC Team / 42 / 1/1999
Article page 100 - Cette Image est un faux !
SVM / 85 / 7/1991
Article page 042 - Chocks Away !
Zero / 3 / 1/1990
Article page 043 - Comment créer un dessin sur ordinateur
Tilt / 96 / 12/1991
Article page 088 - Cómo construir un modelo 3D con polígonos... y mucha imaginación
PCmanía / 6 / 4/2000
Article page 130 - Computer Graphics
Videogaming & Computergaming Illustrated / 10/1983
Article page 058 - Concurso Internet de Raytracing
PCmanía / 39 / 1/1996
Article page 070 - Considering the Bigger Picture
Edge / 60 / 7/1998
Article page 125 - Conversión de modelos de POV a Polyray
PCmanía / 31 / 5/1995
Article page 080 - Data Capture of 3D Models [Primal Rage]
Game Developer / 4/1996
Article page 034 - Dawn of the 3D Pixel Sprite
Game Developer / 6/1997
Article page 058 - De cómo toda dicha llega a su fin
PCmanía / 29 / 3/1995
Article page 074 - De la universidad al ciberespacio
PCmanía / 79 / 5/1999
Article page 162 - De los bits a la arqueología
PCmanía / 82 / 8/1999
Article page 152 - Dessiner un portrait de face
Atari Magazine / 11 / 4/1989
Article page 033 - Dessiner un portrait de face
Atari Magazine / 1 / 5/1989
Article page 027 - Dessiner un portrait de face
Atari Magazine / 2 / 6/1989
Article page 038 - Devil in the Blue-Faceted Dress : Real-Time Cloth Animation
Game Developer / 5/1999
Article page 017 - Die 3. Dimension
PC Player / 6/95 / 6/1995
Article page 030