RECHERCHE DE MAGAZINES OU D'ARTICLES
- State Decision and Consequence Separation
Game Developer / 12/2000
Article page 013 - State Machine
Game Developer / 1/2001
Article page 008 - Structured Exception Handling
Game Developer / 1/1999
Article page 052 - Subdivision Surface Theory
Game Developer / 1/2000
Article page 034 - Supercharge Your Sprites
Game Developer / 4/1995
Article page 034 - Supercopy
MicroHobby / 184 / 1/1989
Article page 016 - Superformat
MicroHobby / 183 / 13/12/1988
Article page 016 - Supertron : nuevo comando para depuración de BASIC
MicroHobby / 167 / 12/4/1988
Article page 044 - Syndicate
PC Format / 23 / 8/1993
Article page 111 - Syndicate
PC Format / 24 / 9/1993
Article page 111 - Syndicate
PC Format / 25 / 10/1993
Article page 129 - Syndicate
PC Format / 26 / 11/1993
Article page 141 - Syndicate
PC Format / 27 / 12/1993
Article page 163 - Syndicate
PC Format / 28 / 1/1994
Article page 140 - Tapedisc
MicroHobby / 181 / 15/11/1988
Article page 016 - Teclastick
MicroHobby / 70 / 18/3/1986
Article page 028 - Tecnica de animación de sprites
MicroHobby / 91 / 19/8/1986
Article page 022 - Ten Techniques for Faster Image Drawing
Game Developer / 2/1995
Article page 024 - Textos por el eter
MicroHobby / 92 / 2/9/1986
Article page 022 - Texture Transparency and Texture Compression
Game Developer / 11/1997
Article page 011 - That's a Wrap : Texture Mapping Methods
Game Developer / 10/2000
Article page 021 - The (Not So) Dark Art of Scripting for Artists
Game Developer / 9/2001
Article page 040 - The Amazing Maze in 3-D
Softline / 2-1 / 9/1982
Article page 010 - The Amazing Maze in 3-D
Softline / 2-2 / 11/1982
Article page 024 - The Amazing Maze in 3-D
Softline / 2-4 / 3/1983
Article page 014 - The Amazing Maze in 3-D
Softline / 2-5 / 5/1983
Article page 014 - The Battle Rages On
Game Developer / 2/2001
Article page 017 - The Big Squeeze : Resource Management During Your Console Port
Game Developer / 11/1999
Article page 032 - The Blobs Go Marching Two by Two
Game Developer / 11/1999
Article page 023 - The Life of a Silicon Stuntman
Game Developer / 9/2001
Article page 019 - The Lighter Side of Doom
Computer Gaming World / 121 / 8/1994
Article page 140 - The Mode-X Files
Game Developer / 10/1995
Article page 040 - The Mysterious Mode 13h
Game Developer / 9/1994
Article page 040 - The Need for Speed
Edge / 110 / 5/2002
Article page 080 - The Ocean Spray in Your Face
Game Developer / 7/1998
Article page 013 - The Orc Problem
Game Developer / 10/1998
Article page 036 - The Six Million Dollar Dolphin : Virtual Bionic Characters
Game Developer / 7/2000
Article page 013 - The Smahing Bumpkin
PCmanía / 63 / 1/1998
Article page 126 - The Trials and Tribulations of Tribology
Game Developer / 8/1999
Article page 019 - The Z Buffer Algorithm
Game Developer / 4/1996
Article page 038