RECHERCHE DE MAGAZINES OU D'ARTICLES
- Crate Moments in Gaming
PC PowerPlay / 62 / 7/2001Article page 062
- Creating a Great Design Document
Game Developer / 8/1997Article page 058
- Créez votre jeu...
Tilt / 68 / 7/1989Article page 098
- Cutting Through Game Thickeners
Computer Gaming World / 135 / 10/1995Article page 014
- Cyberball : Designing Sports Simulations
Electronic Games / Computer Entertainment / 2-11 / 8/1994Article page 054
- Dando vida
MicroHobby / 189 / 6/1989Article page 024
- Das ideale Spiel
PC Player / 7/2000 / 7/2000Article page 090
- De la idea a la historia
MicroHobby / 179 / 18/10/1988Article page 024
- Design a Game [Spodland]
Amiga Power / 21 / 1/1993Article page 073
- Design Floors
The Games Machine / 25 / 12/1989Article page 042
- Design for Life
PC Gamer / 83 / 6/2000Article page 030
- Design Lab
PC Gamer / 7-9 / 9/2000Article page 048
- Design Lab : Chris Sawyer
PC Gamer / 7-1 / 1/2000Article page 052
- Design Lab : Cliff Bleszinski (Epic MegaGames)
PC Gamer / 7-4 / 4/2000Article page 044
- Design Lab : Gabe Newell (Valve)
PC Gamer / 7-2 / 2/2000Article page 042
- Design Lab : Peter Molyneux (Lionhead)
PC Gamer / 6-12 / 12/1999Article page 056
- Design Lab : Rob Pardo (Blizzard Entertainment)
PC Gamer / 7-5 / 5/2000Article page 044
- Design Lab : Warren Spector (Ion Storm)
PC Gamer / 7-6 / 6/2000Article page 028
- Design Lab : Will Wright (Maxis)
PC Gamer / 7-8 / 8/2000Article page 054
- Design Lab : William H. Stahl (Pandemic Studios)
PC Gamer / 7-7 / 7/2000Article page 050
- Design of the Times (Ed Bartlett)
PC Format / 115 / 11/2000Article page 036
- Design on Designers [Midwinter]
The Games Machine / 30 / 5/1990Article page 070
- Designer bewerten Leserideen
PC Games / 5/2000 / 5/2000Article page 064
- Designers : Get Rich Quick ?
Video Games & Computer Entertainment / 3 / 4/1989Article page 074
- Designing for the Future
Edge / 55 / 2/1998Article page 120
- Designing Your Fantasies
Compute ! / 148 / 1/1993Article page 122
- Diary of a Game Designer (Alan Lenton) [Age of Adventure]
Computer Gaming World / 141 / 4/1996Article page 108
- Die Rätsel-Krise
PC Player / 4/96 / 4/1996Article page 158
- Digital Synchronicity
Computer Gaming World / 146 / 9/1996Article page 112
- Dispatches
Computer Gaming World / 3-5 / 10/1983Article page 038
- Dispatches
Computer Gaming World / 3-6 / 12/1983Article page 016
- Dispatches
Computer Gaming World / 4-2 / 4/1984Article page 017
- Dispatches
Computer Gaming World / 4-4 / 8/1984Article page 018
- Dispatches [The Seven Cities of Gold]
Computer Gaming World / 4-5 / 10/1984Article page 020
- Dispatches
Computer Gaming World / 4-6 / 12/1984Article page 040
- Dispatches : Friendly Games
Computer Gaming World / 5-4 / 9/1985Article page 027
- Diversions : So You Want to Create a Computer Game
PC Gamer / 37 / 12/1996Article page 058
- Diversions : So You Want to Create a Computer Game
PC Gamer / 38 / 12/1996Article page 074
- Diversions : So You Want to Create a Computer Game
PC Gamer / 39 / 1/1997Article page 084
- Diversions : So You Want to Create a Computer Game
PC Gamer / 40 / 2/1997Article page 048