RECHERCHE DE MAGAZINES OU D'ARTICLES
- Alain Le Diberder & Geneviève Jurgensen
SVM / 110 / 11/1993Interview page 170
- Alternate Lives : More Reasons We Play
PC Gamer / 5-5 / 5/1998Article page 181
- Alternate Lives : Why We Play
PC Gamer / 5-2 / 2/1998Article page 226
- Dispatches : Why People Play
Computer Gaming World / 5-2 / 4/1985Article page 027
- Dr. Jekyll and Mr. Byte
Computer Gaming World / 160 / 11/1997Article page 027
- Feng Shui for Your Computer Room
PC PowerPlay / 33 / 2/1999Article page 042
- Games Get Mean... [Computer Olympiad]
ACE / 25 / 10/1989Article page 030
- Hypergames [Cyan]
ACE / 24 / 9/1989Article page 038
- In the Arcades
ACE / 6 / 3/1988Courrier page 088
- Inside Games
PC Zone / 110 / 12/2001Article page 026
- It's Only a Game !
Computer Gaming World / 99 / 10/1992Article page 160
- Jeux vidéo : faux procès et vrais dangers
SVM / 103 / 3/1993Article page 158
- Keeping It
PC Gamer / 104 / 12/2001Article page 050
- Le Jeu vidéo a changé nos vies
SVM / 157 / 2/1998Article page 052
- Lifestyle of the True Gamer
PC PowerPlay / 25 / 6/1998Article page 030
- Play ! What Is It Good For ?
Computer Gaming World / 165 / 4/1998Article page 023
- Road to Nowhere : Finding Sublime Romance [EverQuest]
Strategy Plus / Computer Games / 105 / 8/1999Article page 026
- Road to Nowhere : Replayibility : At What Price Value ?
Strategy Plus / Computer Games / 89 / 4/1998Article page 095
- Scorpion's Mail
Computer Gaming World / 47 / 5/1988Article page 038
- Shrink Wrapped
PC Zone / 99 / 2/2001Article page 106
- The Cooke Report : Interaction and Experience
PC Review / 27 / 1/1994Article page 021
- The Games Users Play
Compute ! / 137 / 1/1992Article page 110
- The Hangar
Strategy Plus / Computer Games / 24 / 11/1992Article page 093
- Why Do We Play Games ?
PC Gamer / 48 / 10/1997Article page 028