RECHERCHE DE MAGAZINES OU D'ARTICLES
- Under the Rainbow
Game Developer / 12/1995Article page 034
- Unmasking Photoshop's Layers
Game Developer / 12/2000Article page 022
- Using a Base-Root System for Animated Characters
Game Developer / 8/1997Article page 050
- VESA 2.0
PCmanía / 46 / 8/1996Article page 060
- Volcado de vídeo en tiempo real
PCmanía / 35 / 9/1995Article page 050
- Volcano a vídeo
PCmanía / 34 / 8/1995Article page 046
- Vollendung in 3D
PC Player / 6/95 / 6/1995Article page 026
- Von Pixeln und Pinseln
PC Player / 4/94 / 4/1994Article page 022
- Walk This Way [Character Studio]
Game Developer / 10/1996Article page 052
- Walt Disney dort tranquille
SVM / 50 / 5/1988Article page 112
- Weather the Seasons
ACE / 13 / 10/1988Test page 021
- What Is 3D Studio ?
Game Developer / 6/1994Article page 052
- What Is Rendering ?
Fusion / Intelligent Gamer / 8 / 3/1996Article page 092
- Where the Sun Don't Shine
Game Developer / 4/1996Article page 061
- Where's the Design in Level Design ? Part 1
Game Developer / 6/2001Article page 025
- Where's the Design in Level Design ? Part 2
Game Developer / 7/2001Article page 027
- Where, Oh, Where Has My Polygon ?
Computer Gaming World / 132 / 7/1995Article page 186
- Wireframed [3D Studio]
Power Play / 6/94 / 6/1994Article page 100
- World in Motion [Discworld II]
PC Format / 60 / 9/1996Article page 096
- Would You Like Virtual Buttery Flavoring With That ?
Game Developer / 4/1995Article page 062
- You Oughta Be in Pixels
Electronic Fun with Computer and Games / Computer Fun / 1-2 / 5/1984Article page 032
- ¡ Fractint !
PCmanía / 20 / 6/1994Article page 062
- ¡ Hágase la luz !
PCmanía / 23 / 9/1994Article page 064
- ¡ Hall of Fame !
PCmanía / 37 / 11/1995Article page 066
- ¡ OH NO ! ¡ Más texturas !
PCmanía / 18 / 4/1994Article page 072
- ¿ Vida artificial ?
PCmanía / 36 / 10/1995Article page 064