RECHERCHE DE MAGAZINES OU D'ARTICLES
- A Chaos Theory
Game Developer / 1/1998Article page 051
- A Tale of Woe [Frontier : First Encounters]
PC Gamer / 2-10 / 9/1995Courrier page 044
- Antoine & Ludovic (Loriciels)
Atari 1ST / 5 / 1/1988Interview page 064
- AV Out : Development : Why What Can Go Wrong, Will Go Wrong
Edge / 101 / 9/2001Article page 022
- Beta Tester Revolt(ed) [Heavy Gear]
Strategy Plus / Computer Games / 91 / 6/1998Courrier page 124
- Bringing Engineering Discipline to Game Development [Kesmai]
Game Developer / 12/1998Article page 032
- Calling All the Heroes
PC Gamer / 42 / 4/1997Article page 040
- Calling the Shots : Decision Making for Games
Game Developer / 1/2001Article page 038
- Cómo se fabrica un programa
MicroHobby / 167 / 12/4/1988Article page 006
- Conducting In-House Play-Testing
Game Developer / 6/1997Article page 028
- Customer Support : Design Now or Pay Later
MicroTimes / 7-7 / 7/1990Article page 052
- David Perry (Shiny Entertainment)
Electronic Games / Computer Entertainment / 3-8 / 5/1995Interview page 040
- Death of a Dream (Michael Ward) [Timelapse]
Computer Gaming World / 165 / 4/1998Courrier page 026
- Deer Hunter's Three-Month Development Cycle
Game Developer / 12/1998Conception page 046
- Delayed Gratification
Electronic Entertainment / PC Entertainment / 1-7 / 7/1994Article page 042
- Des jeux bien testés
Tilt / 68 / 7/1989Article page 038
- Development Hell
Edge / 81 / 2/2000Article page 062
- Die Manager-Affäre [Guy Roux Manager 98]
Power Play / 1/97 / 1/1997Article page 152
- Don L. Daglow (Stormfront Studios)
Electronic Games / Computer Entertainment / 3-8 / 5/1995Interview page 042
- Enquête sur une étrange affaire [The 7th Guest]
Génération 4 / 63 / 2/1994Courrier page 008
- Film Production Vs Game Production - That's Entertainment !
ACE / 35 / 8/1990Article page 074
- Flunking the Playtest
Computer Gaming World / 155 / 6/1997Article page 018
- From Art to Action
Computer Gaming World / 172 / 11/1998Article page 192
- Frontier : First Encounters
PC Gamer / 2-8 / 7/1995Article page 046
- Frontier : First Encounters
PC Format / 47 / 8/1995Courrier page 154
- Frontier : First Encounters
Joystick / 63 / 9/1995Article page 036
- Frontier : First Encounters
PC Zone / 30 / 9/1995Article page 092
- Games by Beatrice ? (Anthony L. Farmer)
Strategy Plus / Computer Games / 53 / 4/1995Courrier page 122
- GEN4 ou la complicité de la tromperie [Outpost]
Génération 4 / 72 / 12/1994Courrier page 016
- Graîne d'artiste
Génération 4 / 119 / 2/1999Article page 016
- Halbes Spiel fürs volle Geld ? Bruce J. Balfour (Sierra) & Jörg Langer [Outpost]
PC Player / 9/94 / 9/1994Interview page 020
- I Think We've Got a Hit : The Twisted Path to Success in Entertainment Software (Don L. Daglow)
Computer Gaming World / 39 / 8/1987Article page 008
- Is Your Game Compatible with Your Users ?
Game Developer / 6/1998Article page 053
- It's a Bugged Life
PC Format / 95 / 5/1999Article page 029
- It's Ready When It Ships (Derek Smart)
Game Developer / 1/1999Article page 072
- Jeux : suivi et compromis
Génération 4 / 104 / 11/1997Article page 032
- La crise du jeu vidéo français
Joystick / 142 / 11/2002Article page 096
- La Guerre du bug
Génération 4 / 120 / 3/1999Article page 102
- Launching Your Worst Nightmare
Strategy Plus / Computer Games / 131 / 10/2001Article page 022
- Le Prix des CD en CDD ?
Génération 4 / 74 / 2/1995Article page 020