RECHERCHE DE MAGAZINES OU D'ARTICLES
- Physical Controllers : Re-Inventing Game Animation
Game Developer / 4/1999Article page 032
- Physics Engine Part Two : The Rest of the Story
Game Developer / 10/2000Article page 013
- Physics Engine, Part One : The Stress Tests
Game Developer / 9/2000Article page 015
- Physics, Part 2 : Angular Effects
Game Developer / 12/1996Article page 013
- Physics, Part 3 : Collision Response
Game Developer / 2/1997Article page 011
- Physics, Part 4 : The Third Dimension
Game Developer / 6/1997Article page 015
- Physics, the Next Frontier
Game Developer / 10/1996Article page 012
- Physiscs on the Back of a Cocktail Napkin
Game Developer / 9/1999Article page 017
- Picking a Pack of Pixels
Game Developer / 6/1998Article page 011
- Plasma y optimizaciones
PCmanía / 58 / 8/1997Article page 122
- Playing with Waves
Game Developer / 6/1996Article page 048
- Poke-Game
MicroHobby / 202 / 9/1990Article page 018
- Polígonos planos con textura
PCmanía / 68 / 6/1998Article page 144
- Poor Man's Skinning
Game Developer / 7/1998Article page 048
- PowerPC Compilers : Still Not so Hot
Game Developer / 6/1996Article page 012
- Principios de la animación por ordenador
PCmanía / 48 / 10/1996Article page 110
- Printerchars
MicroHobby / 187 / 4/1989Article page 016
- Prismas y deformaciones
PCmanía / 57 / 7/1997Article page 136
- Pro-Format
MicroHobby / 168 / 26/4/1988Article page 018
- Problemas y programación con Sound Blaster
PCmanía / 26 / 12/1994Article page 086
- Programación en 3D
PCmanía / 40 / 2/1996Article page 098
- Programación en 3D (2a parte)
PCmanía / 41 / 3/1996Article page 106
- Programación en 3D (3a parte)
PCmanía / 42 / 4/1996Article page 108
- Programación en 3D (4a parte)
PCmanía / 43 / 5/1996Article page 102
- Programación en 3D (5a parte)
PCmanía / 44 / 6/1996Article page 100
- Programación en 3D (6a parte)
PCmanía / 45 / 7/1996Article page 092
- Programación orientatada a objetos
PCmanía / 65 / 3/1998Article page 154
- Programar el ratón
PCmanía / 78 / 4/1999Article page 234
- Programmation des sprites
PC Team / 16 / 9/1996Article page 102
- Programmation des sprites
PC Team / 17 / 10/1996Article page 102
- Programmation des sprites
PC Team / 18 / 11/1996Article page 112
- Programmation des sprites
PC Team / 19 / 12/1996Article page 117
- Programmation des sprites
PC Team / 20 / 1/1997Article page 096
- Programmation des sprites
PC Team / 21 / 2/1997Article page 098
- Programmation des sprites
PC Team / 22 / 3/1997Article page 102
- Programmation des sprites
PC Team / 23 / 4/1997Article page 112
- Programmation des sprites
PC Team / 24 / 5/1997Article page 110
- Programmation des sprites
PC Team / 25 / 6/1997Article page 110
- Programmation des sprites
PC Team / 26 / 7/1997Article page 114
- Programmez votre jeu d'aventure
Jeux & Stratégie / 29 / 10/1984Article page 042