RECHERCHE DE MAGAZINES OU D'ARTICLES
- Programming Digitized Sound on the Sound Blaster
Game Developer / 4/1995Article page 026
- Protagonistas para tus programas, diseñados por Dinamic
MicroHobby / 76 / 29/4/1986Article page 022
- Protector de discos
MicroHobby / 190 / 7/1989Article page 056
- Pump Up the Volume : 3D Objects That Don't Deflate
Game Developer / 12/2000Article page 019
- Putting Curves Surfaces to Work on the Nintendo 64 [N64]
Game Developer / 11/1999Article page 030
- Quake C Basics
Computer Gaming World / 148 / 11/1996Article page 212
- Quake II
PC Team / 38 / 9/1998Article page 120
- Quake II
PC Team / 39 / 10/1998Article page 118
- Quake II
PC Team / 40 / 11/1998Article page 130
- Quake II
PC Team / 41 / 12/1998Article page 130
- Quake II DLL
PC Team / 42 / 1/1999Article page 130
- Quake II DLL
PC Team / 43 / 2/1999Article page 122
- Quake II DLL
PC Team / 44 / 3/1999Article page 122
- Quake II DLL
PC Team / 47 / 6/1999Article page 116
- Quake II DLL
PC Team / 48 / 7/1999Article page 132
- Quake II DLL
PC Team / 49 / 9/1999Article page 122
- Quake II DLL
PC Team / 50 / 10/1999Article page 132
- Quake II DLL
PC Team / 51 / 11/1999Article page 134
- Quake II DLL
PC Team / 52 / 12/1999Article page 138
- Quake II DLL
PC Team / 53 / 1/2000Article page 130
- Quake II DLL
PC Team / 54 / 2/2000Article page 124
- Quake III Arena DLL
PC Team / 55 / 3/2000Article page 130
- Quake III Arena DLL
PC Team / 56 / 4/2000Article page 124
- Quake III Arena DLL
PC Team / 57 / 5/2000Article page 124
- Quake III Arena DLL
PC Team / 58 / 6/2000Article page 122
- Quake III Arena DLL
PC Team / 59 / 7/2000Article page 124
- Quake III Arena DLL
PC Team / 60 / 9/2000Article page 130
- Quake III Arena DLL
PC Team / 61 / 10/2000Article page 130
- Quake III Arena DLL
PC Team / 62 / 11/2000Article page 130
- Quake III Arena DLL
PC Team / 63 / 12/2000Article page 132
- Quake-C
PCmanía / 49 / 11/1996Article page 122
- Quake-C
PCmanía / 50 / 12/1996Article page 099
- Quake-C
PCmanía / 51 / 1/1997Article page 094
- Quand la gestion est un jeu
Jeux & Stratégie / 33 / 6/1985Article page 032
- Ray-tracing
PCmanía / 80 / 6/1999Article page 194
- Real-Time 3D Modelling
Game Developer / 8/1995Article page 044
- Real-TIme Pathfinding for Multiple Objects
Game Developer / 6/1997Article page 036
- Real-Time Voxel Terrain Generation
Game Developer / 11/1997Article page 034
- Reductor de pantallas
MicroHobby / 151 / 3/11/1987Article page 018
- Research on the Rhine : Reflections on Water Simulation
Game Developer / 1/2000Article page 015